MecklenburgV_Rain_Final Released!

MecklenburgV_Rain_Final has been released!  This is the final iteration in the MecklenburgV Series.  I will still not release the source for now.  The source of the plugins can also be used as a framework in other RP mods,  I will not support them though.

Changelog from Rain_B8

+Added more rain

/entity bugfixes

+Made map plugin

+Added detailed surfaces

The plugins are only needed for server operators.  Honestly, they arn’t even needed to even run the map.  However, to have all of the features that MecklenburgV_rain has to offer, these plugins are perfect.  The plugins have support for day/night mode, (set automatically/manually), the ability to turn the rain off (with some graphical bugs), the ability to turn the indoor lights and outdoor lights off, the ability to set the brightness of the outside lights, forcing the player to run with detail on, and the ability to toggle the maps fog. Server operators must check MecklenburgV_Rain_Final.cfg in the map directory for further instructions on the map’s Cvars.  The commands for the plugin are as follows:

amx_setlights – <a-z> – Sets the brightness of the outdoor lights, Z – Brightest

amx_togglefog – Toggles gl_fog 1/0 on clients, used for night time effect.

amx_toggleoutdoorlights – Toggles the outdoor lights on/off

amx_toggleday – toggles day and night mode

amx_togglerain – toggles the rain on and off (incl. thunder sound)

amx_toggleindoorlights – toggles the indoor lights on and off


MecklenburgV_Final Plugins (1.0)

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