Over my active years as a mapper, I did a few maps between Half-Life 1 and Half-Life 2.
The Specialists:
I’m mostly known for making a few Role-Play maps in The Specialists (TSRP.) I started off with Shaunsville, made some modifications to Mecklenburg dubbed MecklenburgV, and then also made a few other maps like Cerberus and Mesa. Here’s a breakdown of all of the maps I made for The Specialists:
- Shaunsville
- MecklenburgV
- Mesa
- Cerberus (plus some half built worlds to visit)
- Purgatory Reef
Half-Life 2 Maps
I started to work on some maps in Half-Life 2, but I really only released one finished map, oc_nerv. I have some smaller maps I was working on that never saw a release cycle, such as oc_moon, MecklenburgV, and a host of example maps with ideas to build them into cityscapes. Here’s all of the maps I have:
- Oc_NervA
- Oc_NervB
- Harvest
- High_Tension
- Rp_Nippon
Other Maps and Assets
I also host some other maps that other folks made as well as some other assets.