Maps

Over my active years as a mapper, I did a few maps between Half-Life 1 and Half-Life 2.

The Specialists:

I’m mostly known for making a few Role-Play maps in The Specialists (TSRP.) I started off with Shaunsville, made some modifications to Mecklenburg dubbed MecklenburgV, and then also made a few other maps like Cerberus and Mesa. Here’s a breakdown of all of the maps I made for The Specialists:

  • Shaunsville
  • MecklenburgV
  • Mesa
  • Cerberus (plus some half built worlds to visit)
  • Purgatory Reef

Half-Life 2 Maps

I started to work on some maps in Half-Life 2, but I really only released one finished map, oc_nerv. I have some smaller maps I was working on that never saw a release cycle, such as oc_moon, MecklenburgV, and a host of example maps with ideas to build them into cityscapes. Here’s all of the maps I have:

  • Oc_NervA
  • Oc_NervB
  • Harvest
  • High_Tension
  • Rp_Nippon

Other Maps and Assets

I also host some other maps that other folks made as well as some other assets.

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