I’ve been working on Oc_nerv here and there, perfecting some shaders on the custom textures I made as well as some bug fixing with the scripted weapons. The entire map is playable and with custom HUD waypoints. I’ve added in all of the details I wanted to use and currently debugging the map. At this point I could still add in voice acting bits, but I am still unsure of adding them as of this moment.
The map will end with a “To be continued..” However, currently there is no sequel planned.
Still expect a release at the end of the month if everything keeps going as smooth as it has been.
I’ll post later today with in game screen shots.